源代码: Lib/asyncio/locks.py
Locks:
Semaphores:
asyncio lock API was designed to be close to classes of the
threading
模块 (
Lock
,
Event
,
Condition
,
Semaphore
,
BoundedSemaphore
), but it has no
timeout
parameter. The
asyncio.wait_for()
function can be used to cancel a task after a timeout.
asyncio.
Lock
(
*
,
loop=None
)
¶
Primitive lock objects.
A primitive lock is a synchronization primitive that is not owned by a particular coroutine when locked. A primitive lock is in one of two states, ‘locked’ or ‘unlocked’.
It is created in the unlocked state. It has two basic methods,
acquire()
and
release()
. When the state is unlocked, acquire() changes the state to locked and returns immediately. When the state is locked, acquire() blocks until a call to release() in another coroutine changes it to unlocked, then the acquire() call resets it to locked and returns. The release() method should only be called in the locked state; it changes the state to unlocked and returns immediately. If an attempt is made to release an unlocked lock, a
RuntimeError
会被引发。
When more than one coroutine is blocked in acquire() waiting for the state to turn to unlocked, only one coroutine proceeds when a release() call resets the state to unlocked; first coroutine which is blocked in acquire() is being processed.
acquire()
is a coroutine and should be called with
yield
from
.
Locks also support the context management protocol.
(yield
from
lock)
should be used as the context manager expression.
此类是 not thread safe .
用法:
lock = Lock()
...
yield from lock
try:
...
finally:
lock.release()
Context manager usage:
lock = Lock()
...
with (yield from lock):
...
Lock objects can be tested for locking state:
if not lock.locked():
yield from lock
else:
# lock is acquired
...
locked
(
)
¶
返回
True
if the lock is acquired.
acquire
(
)
¶
Acquire a lock.
This method blocks until the lock is unlocked, then sets it to locked and returns
True
.
此方法是 协程 .
release
(
)
¶
Release a lock.
When the lock is locked, reset it to unlocked, and return. If any other coroutines are blocked waiting for the lock to become unlocked, allow exactly one of them to proceed.
When invoked on an unlocked lock, a
RuntimeError
被引发。
没有返回值。
asyncio.
Event
(
*
,
loop=None
)
¶
An Event implementation, asynchronous equivalent to
threading.Event
.
Class implementing event objects. An event manages a flag that can be set to true with the
set()
method and reset to false with the
clear()
method. The
wait()
method blocks until the flag is true. The flag is initially false.
此类是 not thread safe .
clear
(
)
¶
Reset the internal flag to false. Subsequently, coroutines calling
wait()
will block until
set()
is called to set the internal flag to true again.
is_set
(
)
¶
返回
True
if and only if the internal flag is true.
asyncio.
Condition
(
lock=None
,
*
,
loop=None
)
¶
A Condition implementation, asynchronous equivalent to
threading.Condition
.
This class implements condition variable objects. A condition variable allows one or more coroutines to wait until they are notified by another coroutine.
若
lock
argument is given and not
None
, it must be a
Lock
object, and it is used as the underlying lock. Otherwise, a new
Lock
object is created and used as the underlying lock.
此类是 not thread safe .
acquire
(
)
¶
Acquire the underlying lock.
This method blocks until the lock is unlocked, then sets it to locked and returns
True
.
此方法是 协程 .
notify
(
n=1
)
¶
By default, wake up one coroutine waiting on this condition, if any. If the calling coroutine has not acquired the lock when this method is called, a
RuntimeError
被引发。
This method wakes up at most n of the coroutines waiting for the condition variable; it is a no-op if no coroutines are waiting.
locked
(
)
¶
返回
True
if the underlying lock is acquired.
notify_all
(
)
¶
Wake up all coroutines waiting on this condition. This method acts like
notify()
, but wakes up all waiting coroutines instead of one. If the calling coroutine has not acquired the lock when this method is called, a
RuntimeError
被引发。
release
(
)
¶
Release the underlying lock.
When the lock is locked, reset it to unlocked, and return. If any other coroutines are blocked waiting for the lock to become unlocked, allow exactly one of them to proceed.
When invoked on an unlocked lock, a
RuntimeError
被引发。
没有返回值。
wait
(
)
¶
Wait until notified.
If the calling coroutine has not acquired the lock when this method is called, a
RuntimeError
被引发。
This method releases the underlying lock, and then blocks until it is awakened by a
notify()
or
notify_all()
call for the same condition variable in another coroutine. Once awakened, it re-acquires the lock and returns
True
.
此方法是 协程 .
asyncio.
Semaphore
(
value=1
,
*
,
loop=None
)
¶
A Semaphore implementation.
A semaphore manages an internal counter which is decremented by each
acquire()
call and incremented by each
release()
call. The counter can never go below zero; when
acquire()
finds that it is zero, it blocks, waiting until some other coroutine calls
release()
.
Semaphores also support the context management protocol.
The optional argument gives the initial value for the internal counter; it defaults to
1
. If the value given is less than
0
,
ValueError
被引发。
此类是 not thread safe .
acquire
(
)
¶
Acquire a semaphore.
If the internal counter is larger than zero on entry, decrement it by one and return
True
immediately. If it is zero on entry, block, waiting until some other coroutine has called
release()
to make it larger than
0
, and then return
True
.
此方法是 协程 .
locked
(
)
¶
返回
True
if semaphore can not be acquired immediately.
release
(
)
¶
Release a semaphore, incrementing the internal counter by one. When it was zero on entry and another coroutine is waiting for it to become larger than zero again, wake up that coroutine.
asyncio.
BoundedSemaphore
(
value=1
,
*
,
loop=None
)
¶
A bounded semaphore implementation. Inherit from
Semaphore
.
This raises
ValueError
in
release()
if it would increase the value above the initial value.